Pavillon Noir !: Règles d'Escarmouche pour Flibustiers
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Pavillon Noir !: Règles d'Escarmouche pour Flibustiers

By Nicolas Stratigos

Pavillon Noir ! *Règles d'Escarmouche pour Flibustiers* is a pirate skirmish miniature wargame. Fun, simple and originally published in French, in Vae Victis magazine issue #30. The game uses a simple activation system (using 1d6) between players. Each activated figure has an agility value and weapons. It can perform 2 short actions, 1 long action or 1 "coup d'éclat". Actions can be move, fight, fire, throw stuff, destroy a door... or perform a "coup d'éclat" action (such as clinging a chandelier - 2d6 test using agility). Range combat is done by rolling 1d6 +/- modifiers. Combat is resolved by rolling 1d6 with modifiers (for fighters skill, armor, weapon types...). Moral test also uses 1d6 The game includes rules for ranged weapons, cover, morale. Scale: 1 mini = 1 man, 1 cm = 1 m, a turn sequence = a few seconds

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Players2–12
Playtime60–240 min
Age10+
Year2000
  • Wargame
  • Miniatures
  • Pike and Shot
  • Pirates
  • Age of Reason
  • Dice Rolling
  • Simulation
  • Measurement Movement

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