Escape: Revolution
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Board Game

Escape: Revolution

By Mohamed Ait-Mehdi · Art by Loïc Muzy, Mohamed Ait-Mehdi, Stéphane Louis

The rumor was therefore true, the LAB 4.0 exists. It is in this LAB that the ISC Source would be protected. We have to set up a small team to infiltrate this LAB and destroy this source... —description from the universe book Escape takes place in a post-apocalyptic world controlled by the International Scientific Council or I.S.C. in which artificial intelligence ensures the good of humanity. Some people do not agree with this vision: the resistance is born. The game stages the confrontation between humans from the Resistance and robots controlled by the I.S.C. Escape is a light asymmetric miniatures wargame, taking place in the Eden universe. One player takes control of the I.S.C. and its robots; the other players control the humans from the Resistance. The game system is simple, accessible and fast. Each game is played as a separate scenario but several of them may be played as a campaign. The players can win by completing a certain goal, such as escaping, destroying artifacts, or killing enemies. Players activate members of their squads on their turns, who can perform various actions such as move, attack an opponent, hack a security lock, use equipment, etc. Dice rolls determine if actions are successful or not. Each character has characteristics of combat, movement and intelligence, a gauge of life, and special abilities. —description from the publisher

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Players2–5
Playtime45–90 min
Age14+
Year2018
  • Science Fiction
  • Miniatures
  • Grid Movement
  • Dice Rolling
  • Modular Board

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