Hell & Fateful decisions
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Board Game

Hell & Fateful decisions

By Jim Webster

Rules for company to battalion level, from 1919 to 1999. Scales 1 vehicle, 1 infantry squad (circa 10 men) 1" = 50 meters No stated timescale A simple set of miniatures rules which places the emphasis strongly on the motivation of troops rather than the technical capabilities of their weapons. This is essentially the big brother of "Hell by Daylight" the author's 20th century skirmish rules set. Rules cover; troop types, terrain, visibility, night, command and orders, small arms fire, states of being, casualties and morale, indirect fire, close combat, anti tank fire, anti aircraft fire, aircraft, mines, snipers and booby traps. At the end there is a very short variant "Kalashnikov Tribal" for combats between 3rd world warlords and the like. Finally there are three scenarios; one in Vietnam, one in Afghanistan (Soviet occupation era), and one in Italy (1944).

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Players2
Age12+
  • Fighting
  • Wargame
  • Miniatures
  • Modern Warfare
  • World War II
  • Vietnam War
  • Dice Rolling
  • Simulation

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