Warbots & Death Machines
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Board Game

Warbots & Death Machines

By John McEwan

Players design their own fighting vehicles, based on size of figure and points spent. Systems include armor, weapons, force shields, power systems, instrumentation, crew capacities, etc. Game includes a wide variety of weaponry: laser weapons, powerguns (heat weapons), particle beam weapons, disruptors, sonics, plasma guns, eli blast (plasma ball) weapons, conversion beams, cone weapons (rapid-fire rocket launchers), gaus (magnetic) weapons, mortars, rocket-assisted rifles, guided missiles, cluster rockets, hellbores (pelletized hydrogen), disintegrators, plus miscellaneous small arms. The combat rules cover such items as target acquisition, special damage effects, hand-to-hand combat, and robot programming.

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Players2
Playtime120 min
Age10+
Year1985
  • Wargame
  • Science Fiction
  • Miniatures
  • Dice Rolling

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