Age of Hannibal: Fast-Play Battles of Antiquity
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Age of Hannibal: Fast-Play Battles of Antiquity

By Greg Wagman · Art by Micki Leksaker, Zachary Hershberger

Age of Hannibal resolves the largest battles of antiquity in a single evening, on limited table space. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle decision making in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players to create unique battlefields, while also incorporating elements of scouting, flank marches, or possible ambushes. This pre-game action resolves quickly, allowing you to get to the battle, where you command vast armies of 50,000 men or more. For players who would rather replay a famous historical battle, many scenarios are already researched and available, as well as a full campaign system for map-based play. Age of Hannibal also includes a chapter on conducting siege battles, allowing you to design your own citadel, or recreate historical epics like Carthage or Syracuse! —description from publisher

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Players2–6
Playtime120–180 min
Age12+
Year2018
  • Wargame
  • Miniatures
  • Ancient
  • Dice Rolling
  • Simulation
  • Measurement Movement

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