World At War 85 Core Rules
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Board Game

World At War 85 Core Rules

By Keith Tracton · Art by Blackwell Hird, Marc von Martial

The World At War 85 series of games (WaW85) are fast-paced, platoon-level simulations of combat during the Third World War. The series’ action begins in 1985, and brings to life the troops, tanks, artillery, and aircraft of that time period, as conflict erupts around the globe. These Core Rules are designed to be used with every game in the series, and so, once learned, you will be able to play any game in the series. Individual game Volumes (also called Modules, but each is, in fact, a complete standalone game) may add rules for use in that module, and individual scenarios may introduce rules that apply only to that scenario. But the Core Rules remain the same. When in doubt, Module Rules override the Core Series rules and Scenario Rules (SRs) override both the Core Series and Module Rules.

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Players1–2
Playtime60–240 min
Age12+
Year2019
  • Wargame
  • Book
  • Modern Warfare
  • Hexagon Grid

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