Board Game
Abrana
By Jonas Lidström Isegrim · Art by Jonas Lidström Isegrim
Abrana is an two player abstract racing game. Each player will have one pawn and six markers. You start the game at the edge of the gameboard (a six by six grid) Each turn you will jump over empty spaces placing your markers OR over markers to turn them black OR jump at a marker removing it from the grid OR if within reach jump at your opponent removing her from the game. Game ends as six markers of one color is placed OR if one player is removed. Your objective is to get most markers of your own color onto the grid before the end of the game. The winner is the player with the most markers of its own color at the end of the game. —description from the designer
- Abstract Strategy
- Print & Play
- Grid Movement
- Area Majority / Influence
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