Board Game
Roll for Adventure
By Brett J. Gilbert, Matthew Dunstan · Art by Franz Vohwinkel
The old kingdom is in danger. Enemy armies are attacking from all directions thanks to the Dark Lord, who seeks to bring eternal darkness across the land. The only chance the players have in Roll for Adventure is to band forces to collect the fabled power stones to complete the magical amulet. If they succeed, they'll save the empire and win the game. However, should even one area fall under the control of the Dark Lord, the players lose the game immediately.
- Fantasy
- Dice
- Variable Set-up
- Cooperative Game
- Dice Rolling
- Variable Player Powers
- Modular Board
Prices · 6 offers · delivered to United States · USD
Best offer
BoardGamesNMoreNot rated
EN edition · Ships from Canada · In stock
Free shipping
$27.77
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