Board Game
Caïssa
By Christian Freeling
Caïssa is one of the "Atlantis Triplets" that employs different implementations of the "atlantis effect," the gradual disappearance of the playing area, eventually leaving one king or the other without refuge. The other two are Shakti and Cyclix. On top of that, Caïssa introduces another absolute novelty: "capture by exchange," which is in fact no capture at all.
Players2
Playtime10–20 min
Year1982
- Abstract Strategy
- Grid Movement
- Modular Board
- Map Reduction
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