The Tree of Battles: European Warfare AD1300-1500 Wargame Rules
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The Tree of Battles: European Warfare AD1300-1500 Wargame Rules

By Simon MacDowall

The Tree of Battles takes Simon Macdowall's Comitatus system and adapts it for Late Medieval Europe, especially the Hundred Years War and the War of the Roses. The rules emphasize command and control and speed of play rather than details of weapons and equipment, while retaining enough colour to give a feel for the period.

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Players2–6
Playtime180–240 min
Age12+
Year2011
  • Medieval
  • Wargame
  • Miniatures
  • Renaissance
  • Dice Rolling
  • Simulation
  • Measurement Movement
  • Line of Sight

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