The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion
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Expansion

The Manhattan Project 2: Minutes to Midnight – Kickstarter Mini-expansion

By Prokama · Art by Clay Gardner, James Colmer

Mini expansion with 5 buildings and 2 nation cards. Military HQ Owner: General Opponent: Spy Function: 1 Placement in Military Actions Embassy Owner: Politician Opponent: Spy Function: 1 Placement in any 3WN Intelligence Agency Owner: Spy Opponent: Spy Function: 1 Placement on an opponent Building University Owner: Laborer Opponent worker: Spy Function: 1 Placement in Education Stock Exchange Owner: Laborer Opponent: Spy Function: Change the cost of 1 Building South Africa: At the end of your Worker Placement turn, you may convert a Sub or Bomber in your Personal supply into Nukes, or return a Nuke from your Personal Supply to the General Supply. If you take any of these actions, collect 1 VP. Brazil: At the end of your Worker Placement turn, you may spend $1 to buy 1 Fighter Squadron or Decoy from the General Supply, or you may sell 1 Fighter Squadron or Decoy from your Personal Supply for $1.

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Players2–5
Playtime90–150 min
Age13+
Year2017
  • Economic
  • Expansion for Base-game
  • Bluffing
  • Modern Warfare
  • Industry / Manufacturing
  • Spies / Secret Agents
  • Hand Management
  • Area Majority / Influence
  • Take That
  • Worker Placement
  • Secret Unit Deployment

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