Board Game
Labyrinth
The players have to get one or two pawns from the black starting space through the maze to the yellow destination space. Movement is determined by a die. If the move of a meeple ends on a space with an arrow, the arrow determines the direction of movement for the next turn. Pawns are not allowed to turn around.
Players2–6
Year1969
- Maze
- Racing
- Point to Point Movement
- Roll / Spin and Move
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