Board Game
Armour Battles
By Jim Bambra
Armour Battles is an introductory set of World War Two miniatures wargame rules. Based on the larger Combat HQ rules, Armour Battles is a fully playable game. Armour Battles features three armoured battles set in Lorraine, France in 1944 as Patton’s 3rd Army advances towards the Rhine. The first battle is a small meeting engagement between US and German tanks. The next battle has the Americans attacking the Germans. This is followed by the Americans attempting to break through the German positions as the Germans counter-attack with a Tiger I platoon. GAME FACTS Game Length: 2-3 hours. Unit Scale: The Platoon is the basic unit in the game and is represented by a model vehicle. Ground Scale: 1” equals 50 yards. Figure Scale: Plays equally well with 2mm, 6mm, 10mm, 15mm and 20mm figures. 28mm figures are possible, but a large table is required. Bases: No bases are required for vehicles. If you have based vehicle models, just make all measurements to the vehicle chassis and ignore the bases. —description from the publisher
- Wargame
- Miniatures
- World War II
- Dice Rolling
- Simulation
- Measurement Movement
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