Pickett's Charge: Wargames Rules for Battles in the American Civil War
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Pickett's Charge: Wargames Rules for Battles in the American Civil War

By David Brown (I)

This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends. Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.

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Players2–12
Playtime120–360 min
Age12+
Year2016
  • Wargame
  • Book
  • Miniatures
  • American Civil War
  • Dice Rolling
  • Simulation
  • Measurement Movement

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