Jagd nach dem Dieb
Price Alert

Board Game

Jagd nach dem Dieb

One to three policemen (blue wood meeples) try to catch one or two thieves (red metal meeples). Movement is determined by a die. The players start at space 1 and move toward space 70. The thieves get a head start of three turns. The policemen catch the thieves if they get on the same space as the thieves. The thieves escape if they get beyond space 70. On some spaces the metal thieves close an electric circuit and light a lightbulb which alerts a ranger (green wood meeple). The ranger gets each policeman an extra chance to catch the thief, by rolling a 1.

View on BoardGameGeek
Players2–5
  • Racing
  • Point to Point Movement
  • Roll / Spin and Move

Prices · delivered to United States · USD

No offers for delivery to United States in USD yet.

Try another delivery country or currency.

Prices via BoardGamePrices