Crazy Karts: Accelerators
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Expansion

Crazy Karts: Accelerators

By Charles-Amir Perret

A set of 4 cards (one for each faction) which can either provide one steering wheel to power an action or (when played in a specific slot) add an additional effect. Mummies: If placed on the Lasso action, you may move 1 obstacle in your shooting range, 1 space in any direction. Dwarves: If placed on the Ram action, you don't stop on the first obstacle you hit this round. Goblins: If placed on the Turn & Go action, you may Turn at any moment during your movement. Elves: If placed on the Power Up action, you may activate a second Power Up token this round.

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Players3–8
Playtime45–60 min
Age8+
Year2016
  • Fantasy
  • Expansion for Base-game
  • Racing
  • Hand Management
  • Action Queue
  • Simultaneous Action Selection
  • Modular Board
  • Team-Based Game

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