Board Game
Second World War
By Philip Sabin
Strategic level game covering WW2 in Europe, North Africa and the Middle East. The game was created as an introduction to military simulation for students taking the conflict simulation course run by its' designer at King's College London. As such it was designed to be the simplest possible representation of the war. Game consists of -12 page rulebook including examples and historical commentary. Sections covered are; The map, The units, Sequence of play, Movement, Tactical combat, Strategic combat, Production, Neutrality, Victory and Initial set-up. -Map intended to be printed at A4 size. -50 double sided counters. Movement is by large areas, combat by die rolling. Strategic warfare is represented in abstract fashion, attacking industrial production.
- Wargame
- Print & Play
- World War II
- Area Movement
- Simulation
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