Quartermaster General: Alternative Histories – Draft Cards
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Expansion

Quartermaster General: Alternative Histories – Draft Cards

By Ian Brody

A set of six cards sent to backers of the 2016 Kickstarter campaign for Alternate Histories, A Quartermaster General Expansion. Consisting of six cards: MERCHANT MARINES! Use once per game during your play step. Instead of playing a cards, discard a card from your hand and build a Navy. PRESS ON! Use once per game when you battle a Land space. Discard a card from your hand ; then take a Land Battle card from your discard pile and add it to your hand. INTERCEPTORS! Use once per game when you are the target of Economic Warfare. Subtract 2 from the cards required to be discarded. REGROUP! Use once per game when your Army is battled. Discard a card from your hand; then take a Build Army card from your discard pile and add it to your hand. SPARE CAPACITY! Use once per game. You may Reallocate Resources without having to discard any cards. FORAGE! Use once per game during your Supply Step. Do not remove a piece that is out of supply.

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Players2–6
Playtime90 min
Age12+
Year2016
  • Expansion for Base-game
  • Wargame
  • World War II
  • Hand Management
  • Area Majority / Influence
  • Campaign / Battle Card Driven
  • Team-Based Game

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