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Shogun

By Dirk Henn · Art by Michael Menzel

Japan during the Sengoku or “Warring States” Period (approx. 1467-1573): each player assumes the role of a great Daimyo, leading their troops to conquer the provinces of the Japanese islands. Each Daimyo has the same 10 possible actions to develop his kingdom and score points. Each round, the players decide which of their actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cube Tower plays the leading role: cubes (representing troops) from both sides are thrown in together, and those that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters, and castles means points when scores are tallied. Whichever Daimyo has the highest number of points at the end of the game becomes – SHOGUN! Shogun is based on the Wallenstein game system. The game is an international edition with language-independent components and five language-dependent rule booklets. Re-implements: Wallenstein

View on BoardGameGeek
Players 3–5
Playtime 90–120 min
Age 12+
Year 2006
  • Economic
  • Territory Building
  • Medieval
  • Area Movement
  • Variable Phase Order
  • Area Majority / Influence
  • Action Queue
  • Simultaneous Action Selection
  • Auction / Bidding

Prices · 5 offers · delivered to Sweden · SEK

Best offer

Brädspelaren ★ 88%

English edition · Ships from Sweden · Out of stock

kr 469 item
+ kr 49 shipping

kr 518

Go to store
  • Spelonk ★ 88%

    English edition · Ships from Belgium · Out of stock

    kr 417 item
    + kr 212 shipping
    kr 629 Go to store
  • Spieletastisch Not rated

    English edition · Ships from Germany · Out of stock

    kr 398 item
    + kr 240 shipping
    kr 638 Go to store
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