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13 Minutes: The Cuban Missile Crisis, 1962

By Asger Aleksandrov Granerud, Daniel Skjold Pedersen · Art by Jacob Walker

Play the Cold War in 13 minutes. 13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the "world map" is ever-changing. Be careful because each decision is important and you may trigger global nuclear war! 13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13M uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

View on BoardGameGeek
Players 2
Playtime 13 min
Age 10+
Year 2017
  • Card Game
  • Modern Warfare
  • Political
  • Hand Management
  • Area Majority / Influence
  • Campaign / Battle Card Driven

Prices · 4 offers · delivered to Norway · NOK

Best offer

Dreamland Games Not rated

German edition · Ships from Austria · In stock

kr 105 item
+ kr 149 shipping

kr 254

Go to store
  • kelz0r ★ 70%

    English edition · Ships from Denmark · Stock unknown

    kr 566 item
    + kr 396 shipping
    kr 962 Go to store
  • Juegos de la Mesa Redonda ★ 88%

    Spanish edition · Ships from Spain · Out of stock

    kr 114 item
    + kr 212 shipping
    kr 327 Go to store
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