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13 Minutes: The Cuban Missile Crisis, 1962

By Asger Aleksandrov Granerud, Daniel Skjold Pedersen · Art by Jacob Walker

Play the Cold War in 13 minutes. 13 Minutes: The Cuban Missile Crisis is a card-driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the "world map" is ever-changing. Be careful because each decision is important and you may trigger global nuclear war! 13 Minutes, a sequel of sorts or different take on 13 Days, builds on the classic microgame genre heralded by Love Letter, but 13M uses the card-driven game mechanism to ensure that the five cards you play each game all adds up to agonizing choices!

View on BoardGameGeek
Players 2
Playtime 13 min
Age 10+
Year 2017
  • Card Game
  • Modern Warfare
  • Political
  • Hand Management
  • Area Majority / Influence
  • Campaign / Battle Card Driven

Prices · 4 offers · delivered to Czechia · CZK

Best offer

kelz0r ★ 70%

English edition · Ships from Denmark · Stock unknown

Kč 1,288 item
+ Kč 320 shipping

Kč 1,608

Go to store
  • Meeples Corner ★ 90%

    English edition · Ships from United Kingdom · Out of stock

    Kč 211 item
    + Kč 48 shipping
    Kč 260 Go to store
  • Reflexshop Not rated

    English edition · Ships from Hungary · Out of stock

    Kč 163 item
    + Kč 269 shipping
    Kč 432 Go to store
See all 4 offers on BoardGamePrices

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