Expansion
The Institute for Magical Arts: Ethereal Powers Expansion
Art by Lawrence van der Merwe
This 12 card pack provides 12 unique Institute cards for use with the base game. The new cards provide a variety of powers, some of which affect the Portal and/or the Ethereal Realm -- in contrast to the base game. In addition, there is a recommended rule change regarding the game ending condition; players may now win the game by having 3 more character cards than his/her opponent.
- Fantasy
- Dice
- Area Majority / Influence
- Variable Player Powers
- Simultaneous Action Selection
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