Dark Continent
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Board Game

Dark Continent

By Lloyd Krassner, Peter Schutze

Players develop their colonies among the 21 areas on the map to increase their income. Military action is possible but not the main part of the game. victory is dependent on saving income each turn and ending positions on map, not the income earned.

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Players2–5
Playtime180 min
Age12+
Year2000
  • Economic
  • Territory Building
  • Print & Play
  • Post-Napoleonic
  • Simultaneous Action Selection
  • Area-Impulse

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