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Board Game

Control

By Mattox Shuler · Art by Kyle Key, Mattox Shuler

Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first. To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time. During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

View on BoardGameGeek
Players 2–4
Playtime 5–10 min
Age 14+
Year 2016
  • Card Game
  • Science Fiction
  • Hand Management
  • Take That

Prices · 3 offers · delivered to Norway · NOK

Best offer

Zatu Games ★ 96%

English edition · Ships from United Kingdom · In stock

kr 210 item
+ kr 212 shipping

kr 421

Go to store
  • kelz0r ★ 70%

    English edition · Ships from Denmark · Stock unknown

    kr 412 item
    + kr 399 shipping
    kr 812 Go to store
  • LudoCortex Not rated

    French edition · Ships from France · Out of stock

    kr 117 item
    + kr 257 shipping
    kr 373 Go to store

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