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Board Game

Control

By Mattox Shuler · Art by Kyle Key, Mattox Shuler

Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first. To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time. During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

View on BoardGameGeek
Players 2–4
Playtime 5–10 min
Age 14+
Year 2016
  • Card Game
  • Science Fiction
  • Hand Management
  • Take That

Prices · 6 offers · delivered to Denmark · DKK

Best offer

Alphaspel ★ 82%

English edition · Ships from Sweden · In stock

kr 100 item
+ kr 46 shipping

kr 146

Go to store
  • Playin ★ 70%

    French edition · Ships from France · In stock

    kr 89 item
    + kr 75 shipping
    kr 164 Go to store
  • Zatu Games ★ 96%

    English edition · Ships from United Kingdom · In stock

    kr 153 item
    + kr 130 shipping
    kr 283 Go to store
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