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Board Game

Control

By Mattox Shuler · Art by Kyle Key, Mattox Shuler

Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first. To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time. During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.

View on BoardGameGeek
Players 2–4
Playtime 5–10 min
Age 14+
Year 2016
  • Card Game
  • Science Fiction
  • Hand Management
  • Take That

Prices · 5 offers · delivered to Switzerland · CHF

Best offer

Playin ★ 70%

French edition · Ships from France · In stock

CHF 11.19 item
+ CHF 9.41 shipping

CHF 20.60

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  • Zatu Games ★ 96%

    English edition · Ships from United Kingdom · In stock

    CHF 18.46 item
    + CHF 21.90 shipping
    CHF 40.36 Go to store
  • kelz0r ★ 70%

    English edition · Ships from Denmark · Stock unknown

    CHF 36.28 item
    + CHF 25.07 shipping
    CHF 61.35 Go to store
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