Board Game
Race to the Vistula
By Pieter-Jan de Wilde · Art by Art Lupinacci
An intermediate complexity simulation of the Soviet offensive against the German Army Group North-Ukraine from July 1944 to August 1944. Published in Panzerschreck #14. Typical Attack-Defense-Movement counters, differentiating armor/infantry/mech - Soviet Armies-Corps and German Corps-Divisions - special units (Air - Flak - Artillery divisions - German Armored Train) - Supply rules - A different Sequence of play (Soviet Movement - Joint Air - Soviet Combat - then a die roll to determine if German movement or combat occurs - German reinforcement - then the other German phase, combat or movement)
- Wargame
- World War II
- Hexagon Grid
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