Board Game
Hexaclub
1964 Canadian abstract game with a colorful hexagonal board. Each player has pieces of three different colours, which behave differently if they are on "home territory" or "enemy lines" (different colours). The goal of the game is to send your pieces to the central "fortress" hexagon, but you can be sent back to your home square by an "assault" of an enemy piece.
Players2–6
Year1964
- Abstract Strategy
- Point to Point Movement
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