Board Game
Crave
By Cooper Livingston, Jay Sparks
Crave is a social psychology game, with only verbal components. Crave is played by creating the need of some tangible object in another Crave-player's mind, enough so that they physically leave the current room and travel to some destination to obtain said object. They cannot be tasked with retrieval and cannot be forced to go. The idea is that you can talk so glowingly, so descriptively, so persuasively about some item (food, beverage, clothing, knick-knack, etc) that it would induce someone else to go get it. Get someone to do this, and you won "a Crave".
- Bluffing
- Party Game
- Negotiation
- Real-time
- Area Movement
- Storytelling
- Acting
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.
Similar games
shared mechanics & theme, priced for you
/pic8920806.jpg)
Murder Mystery Party: A Taste for Wine and Murder
6–8P · 180M · 1997
$25.33In stock/pic4238459.jpg)
TOKYO COIN LAUNDRY
1–6P · 5–60M · 2019
$31.99In stock/pic7896633.jpg)
Inhuman Conditions
2P · 5M · 2020
$85.66Out of stock/pic6673015.jpg)
Deadly Dinner: Killing Woodstock
7–10P · 180–240M · 2022
$33.98In stock/pic7055757.jpg)
Deadly Dinner: Tödliches Versprechen
4–6P · 120–180M · 2022
$125.08In stock/pic8980469.jpg)
Deadly Dinner: Mord im Vorzelt
7–11P · 180–240M · 2025
$76.46In stock