The Great Air Race
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Board Game

The Great Air Race

Inspired by the 1934 MacRobertson air race from England to Australia. 32-space race track over map of the route, with 2 possible paths connecting some check-point cities. Instead of rolling dice, players draw numbered cards to determine how far they move. some spaces require the drawing of Danger cards which impose penalties.

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Players2–4
Playtime30–60 min
Age6+
  • Racing
  • Aviation / Flight
  • Roll / Spin and Move

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