6
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6

By Andy Hopwood, Gregory Carslaw, John-Paul Treen

"3 designers, 6 games, 15 dice." 6 is a collaboration between three game designers to provide a collection of light dice games. The tin contains a collection of dice and rules for six games that can be played with them. The games are: Airstrike: Drop dice sequentially onto the table to obtain a combination of values positions that ensures your bombers make it home. Dicey Winks: A dexterity game about launching dice from the '6' tin to land your dice near to a target while displacing your opponent's dice. Foiled: A dueling simulation and bluffing game about selecting the right dice and maneuvers to strike your opponent to push them off the piste. Slipstream: A risk management racing game, in which turn order is determined by current score. Triangles: A bidding game in which you must spot and exploit the highest value triangle that you can land your scoring die inside. Wrestle: Establish the best hold to limit your opponents opportunities to escape it before running out of strength.

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Players2–6
Playtime5–15 min
Age6+
Year2015
  • Bluffing
  • Dice
  • Math
  • Action / Dexterity
  • Dice Rolling
  • Race
  • Player Elimination
  • Push Your Luck
  • Rock-Paper-Scissors
  • Pattern Recognition

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