Board Game
Captain Kidd's Treasure
By (Uncredited)
The object of the game is to move your ship from one Treasure corner of the board to any other Treasure corner. Instead of using a die to dictate movement, the game uses a shuttered Light House "spinner". Players rotate the light house wheel in either direction until a dot appears. Opening the shutter at this point reveals a "light" that tells how many spaces the ship may move. Some strategy comes into play, as circle spaces at the board's pathway intersections confer both advantages and disadvantages. A ship on a circle space *must* turn left or right on its next turn, but a player whose ship on a circle may move another player's ship if that move will put his opponent on a circle space.
- Pirates
- Point to Point Movement
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