Escape: The Curse of the Temple – Queenie 5: Quest Chambers
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Expansion

Escape: The Curse of the Temple – Queenie 5: Quest Chambers

By Kristian Amundsen Østby · Art by Oliver Schlemmer

Queenie 5 for Escape. 3 new quest chambers (chaos chamber, constellation chamber and snake pit) and 3 new curses (mind control, pitfall and magical bond) Chaos Chamber - All adventurers must be in this chamber at the same time and draw 1 curse each to complete this task. Constellation Chamber - All players must be in the corresponding chambers and roll 2 keys to complete the task. A sixth player need not do anything to complete this task. 1: The Constellation Chamber 2: The Starting Chamber 3: A Triple Gem Chamber 4: A Single Gem Chamber 5: The Exit Chamber Snake Pit - The player who discovers the snake pit takes 1 snake token for every other adventurer and adds them to each of their chambers. First all token snakes must be defeated with 2 torches while in the same chamber as the token. After that has been completed, players must defeat the mother snake in the chamber using 5 torches to complete this task. Mind Control - You are not allowed to touch your adventurer figure, the draw pile, or gems on the depot. Other players must move them for you. Pitfall - Immediately place your adventurer figure back in the starting chamber. Then discard this curse. Magical Bond - You must have 1 hand touching another player at all times.

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Players1–6
Playtime10 min
Age12+
Year2014
  • Expansion for Base-game
  • Adventure
  • Dice
  • Exploration
  • Real-time
  • Tile Placement
  • Cooperative Game
  • Dice Rolling
  • Modular Board

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