Board Game
Harvest the Wind
By David Allen
"A microgame of tactical combat in the 19th Century American West." This man-to-man scale wargame features three historical scenarios, one of which involves a major battle between Plains Indian tribes. Part of the Microgame Design Contest 2002.
Players2
Age12+
Year2002
- Wargame
- Print & Play
- American Indian Wars
- Grid Movement
- Movement Points
- Scenario / Mission / Campaign Game
- Simulation
- Hexagon Grid
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