Harvest the Wind
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Board Game

Harvest the Wind

By David Allen

"A microgame of tactical combat in the 19th Century American West." This man-to-man scale wargame features three historical scenarios, one of which involves a major battle between Plains Indian tribes. Part of the Microgame Design Contest 2002.

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Players2
Age12+
Year2002
  • Wargame
  • Print & Play
  • American Indian Wars
  • Grid Movement
  • Movement Points
  • Scenario / Mission / Campaign Game
  • Simulation
  • Hexagon Grid

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