BoardGameCrawler
Menu
Deliver to
Currency
Editions
Sign In

Board Game

Mare Nostrum: War in the Mediterranean

By Joseph Miranda · Art by Eric R. Harvey, Joe Youst

Players 2–3
Playtime 360–600 min
Year 2015
  • Wargame
  • World War II
  • Area Movement
  • Dice Rolling
  • Simulation
  • Area-Impulse

The entire campaign in the Mediterranean theater of operations, 1940-43, using the Red Dragon Rising-South Seas Campaign system. The game map would stretch from Algeria to Iraq, and include strategic islands such as Malta and Crete. Ground units would be divisions, air units groups, and naval units at the squadron level. German divisions can break down into kampfgruppen. Armored units can employ special post combat movement rules, depending on their level of mobility. Special operations units will include the Long Range Desert Group, the Brandenburgers, and Italian naval commandos. Players can consult an Appeal to the High Command Table which may bring in additional reinforcements, or trigger loyalty changes in Vichy forces, or trigger the Iraqi coup. There will also be variable scenarios depending on the level of force commitment by both sides. Special rules will let the Axis build their Operation Herkules force to invade Malta, while the British can reorganize their forces for more efficient operations. Event chits will include the impact of ULTRA, American intervention (everything from carriers in the Med to Operation Torch), and leaders such as Rommel, O’Conner, Montgomery and Patton. Components: Two 22" x 34" maps & 560 counters

View on BoardGameGeek

Prices · delivered to United States · USD

No offers for delivery to United States in USD yet.

Priced for delivery to Austria, Belgium, Bulgaria, Croatia, Czechia, Denmark and 20 more.

We watch 269 stores for this game; last checked 7 days ago. Set a price alert to get an email when it is priced here.

Prices via BoardGamePrices

Similar games