BattleGroup: Modern Wargaming Rules – For Battalion Level Miniature Based Games
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BattleGroup: Modern Wargaming Rules – For Battalion Level Miniature Based Games

By Ian Clarke

Battlegroup has been written because of modern wargamers, dissatisfaction with the commercial rules available. Battlegroup has been play-tested over the last few years and were used successfully between 1997 and 2008 in the Ultramodern World Wargaming Championships, the 1997 Royal Air Force Wargames Association Championships and the modern competition at Roll Call 2001-2007. The feedback from all those experienced players helped the rules evolve into this edition. Although these rules offer nothing revolutionary in the field of wargames rules you will find Battlegroup faster and easier to follow than previous modern rules, rules that due to the complexities of modern warfare ended up either too complicated or far too simplistic. Battlegroup is designed to give the feel of modern combat, taking into account all the latest technologies being fielded, yet still remain an enjoyable game. These rules are ideal for quick battles, competitions, and campaign games or even for new players to learn about modern warfare. —description from game introduction by Ian Clarke - 2009

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Players2–4
Playtime120 min
Age12+
Year2009
  • Wargame
  • Miniatures
  • Modern Warfare
  • Dice Rolling
  • Simulation
  • Measurement Movement

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