Board Game
ZERO Hour: Cyberspace
By Dustin Hatchett · Art by Dustin Hatchett
ZERO Hour: Cyberspace is a game about creating and managing Cyber Threats in the 21st Century. The ZERO HOUR GAME SYSTEM uses twenty-four sided (D24) dice that you as the player will manipulate and move as playing pieces through the course of the game. The objective of each Player is to maneuver their Code Dice thru The Network (game board), and place two of their five Code Dice into any opposing active Player(s) Source space on the game board. The game ends once one player achieves the objective of having two Code Dice in any opposing active Player(s) Source space. That player is immediately declared the Winner. Alternatively, if all Players have a Terminated Hard Line, the game ends immediately. The Winner of the Game is the player with the highest value showing on a Code Die in an opposing Player’s Source space.
- Abstract Strategy
- Dice
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