Dungeon War
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Board Game

Dungeon War

By Touichirou Kawashima, Yoshiyuki Arai (あらいよしゆき) · Art by Kou Okamoto (岡本晃), Ukkari (うっかり) (I), 落合なごみ (Ochiai Nagomi)

User summary Each player tries to conquer dungeon cards using heroes and items selected from their hands. Each turn, a player draws a card and then performs one of the following actions: (1) Conquer a dungeon card, (2) develop a conquered card, (3) attack a dungeon card owned by another player, (4) draw an extra card. Conquering a dungeon card involves matching the value of the card with the "Bravery" values of adventure cards played from your hand or playing a lower value to which the value of one die roll is added. Each dungeon card shows a star-value, and by developing a dungeon card you can double this value. The player who is first to collect a 10 star value in dungeon cards wins the game. In this new version of Meikyu Kingdom Card Game: Make You Conquest, a one on the die as "always lose," it has a few new rules for reusing characters, and for luring other players' characters away. Also, at least a few of the cards are different. Designer's summary 迷宮を探索して魔物の部屋を手に入れて、自国の土地にするカードゲームです。 Search through the labyrinth and take control over the demon lairs in order to expand your own domain.

View on BoardGameGeek
Players3–6
Playtime30 min
Age10+
Year2008
  • Card Game
  • Fantasy
  • Hand Management
  • Dice Rolling
  • Take That

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