Board Game
Commodity House
By (Uncredited)
According to Sid Sackson's - A Gamut of Games: A player landing on a space for one of three commodities causes a unit to be sold in a novel auction. The value of the units goes up as certain cards are faced, but players usually can't wait for a top price.
Players2–4
Age8+
Year1979
- Economic
- Open Drafting
- Auction / Bidding
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