Board Game
Nin-Gonost
By Alain Henner, Arnaud Borne, Paul A. DeStefano
A dungeon-crawl adventure game that uses specialized colored dice for easy action resolution, and a magnetic modular board (like a magnetic Advanced Heroquest) to create the map, complete with doors that open. Adiken Miniatures are included, with stats on character cards. Basic rules allow for "family" play, while advanced rules allow for more "gamer" style play. Soloable. Expanded by: Nin-Gonost Campaign Book
- Fantasy
- Fighting
- Adventure
- Miniatures
- Exploration
- Dice Rolling
- Variable Player Powers
- Role Playing
- Modular Board
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