The Battle of Red Cliffs: Command Expansion #1
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Expansion

The Battle of Red Cliffs: Command Expansion #1

By E. R. Burgess, Européenne des Nouveaux Jeux de Savoir

Command Expansion #1 comes with nine cards, numbered 1 to 9. During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round. Examples: (1) Scavenger. When refilling your hand from the draw pile, you may claim one of them from the top of a discard pile instead. The card may not be a wild card from the Trash pile. (2) Rapid Advance. You can create 1-3 sets per turn.

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Players1–9
Playtime30 min
Age10+
Year2013
  • Card Game
  • Expansion for Base-game
  • Novel-based
  • Set Collection
  • Hand Management
  • Open Drafting
  • Team-Based Game

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