Board Game
Jackson's Shenandoah Valley Campaign
By Charles Diamond, Eric R. Harvey · Art by Joe Youst, Keith Rocco
Jacksonâs Shenandoah Valley Campaign is loosely based upon the Twilightâs Last Gleaming (2) rules system (S&T issue #225), and simulates the movement of Gen. âStonewallâ Jacksonâs army into the Shenandoah Valley in 1862, raiding the Union forces and allowing Jackson to move out to reinforce Gen. Robert R. Leeâs forces outside of Richmond to participate in the Seven Days Battles that decisively defeated the Union Army of the Potomac. One player plays the Union, and the other player plays the Confederate. The Confederate player will primarily be the attacker, but an observant Union player may have plenty of opportunity to counterattack. Each combat unit generally represents 250 men or two artillery pieces; however, adjustments have been made to reflect individual unit levels of Ă©lan, proficiency, command control, etc. Each game turn is equivalent to one hour of actual battle time. The distance from side to opposite side of each hexagon on the map is equal to 300 yards. Components: One 22" x 34" map & 228 counters
- Wargame
- American Civil War
- Dice Rolling
- Simulation
- Hexagon Grid
Prices · 5 offers · delivered to Sweden · SEK
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Second Chance Games â 96%
English edition · Ships from United Kingdom · In stock
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Go to store- kr 327 item
Second Chance Games â 96%
English edition · Ships from United Kingdom · In stock
+ kr 84 shipping kr 411 Go to store - kr 562 item
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English edition · Ships from Germany · In stock
+ kr 224 shipping kr 786 Go to store
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