Board Game
Godslayer
By André Schillo, David Saunders (II) · Art by Ivan Gil
Godslayer is a squad-level skirmish tabletop miniatures game set in a sword-and-sorcery / mythological world. The theme and background draws both on mythology and classical history (Greeks, Romans, Celts, Barbarians, etc. )to create a detailed backdrop for the game and its factions. Players field small warbands of 32mm-based metal miniatures led by mighty warlords to fight over scenario objectives, using classic dice rolling game-play mixed with innovative mechanics such as alternating activations and an action token system that allows incredible flexibility and realism without sacrificing playability and speed. While Godslayer is a unit-based game, it still puts a lot of focus on individual models - for instance every unit member has multiple hitpoints. This allows for more complex gameplay that is still as quick as you'd expect from a skirmish game.
- Fantasy
- Fighting
- Wargame
- Miniatures
- Mythology
- Dice Rolling
- Variable Player Powers
- Action Points
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