Swords & Plowshares
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Board Game

Swords & Plowshares

By (Uncredited)

Although this may sound like a didactic game, in fact it appears to be a fairly reasonable attempt at a simple deductive card game (albeit with a moralistic flavor). The primary equipment is a deck of cards in four suits - Swords (weapons, military bases, etc.), Plowshares (peaceful projects), Manpower, and Cogwheels (infrastructure, more or less). Each suit has cards numbered 1-6, four copies of each. There are also four Inspection cards, one for each player, and a Warmonger card. The Swords and Warmonger are distributed at the start of each hand - whoever gets the Warmonger card plays differently from everyone else. Peaceful players disarm (discard face-down) Swords cards and build sets of Plowshares, Manpower, and Cogwheels, while the Warmonger secretly "disarms" Plowshares and other non-Swords cards and builds using Swords instead of Plowshares. Points are awarded for building sets and for successfully deducing who the Warmonger is (the Warmonger gets points if no one figures this out).

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Players3–4
Playtime60 min
Year1963
  • Card Game
  • Deduction
  • Set Collection

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