Pettersson und Findus  Wie Findus zu Pettersson kam
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Pettersson und Findus Wie Findus zu Pettersson kam

Art by Claus Stephan, Mirko Suzuki

Objective: be the first one gaining 6 cards in front of you - acting by turns/drawing simultaneously - 2 x 15 cards (with 6 different images)forming a circle upon the table, visible are only 15; in the centre of the circle 6 cards (numbered 0 - 5) are placed, too. Active player throws the die; the symbol shown on the die must be combined with a matching no. card (if 3 cards of with that kind of image are visible 00> take no. 3); the first successful player gets 1 card; wrong => an already achieved card must be dropped.

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Players2–4
Playtime15 min
Age5+
Year2007
  • Animals
  • Dice
  • Memory
  • Novel-based
  • Children's Game
  • Open Drafting

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