Board Game
Krimo
By G. T. Storey
A trick-taking game with a detection theme. The deck includes a Guilty and a Detective card and the players who have these want to hold on to them until the other is played, as this scores bonus points. There are fixed unsuited trumps: Crimes, Alibis, and Not Guilty cards, some of which have restrictions on play.
Players3–6
Year1930
- Card Game
- Trick-taking
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