Warmachine: Colossals
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Expansion

Warmachine: Colossals

By David Carl, Doug Seacat, Finnish Game House, Matt Wilson (I)

From Privateer Press webpage Darkness descends upon the nations of the Iron Kingdoms as the undead legions of Cryx overwhelm Point Bourne, revealing their true strength. As war once again consumes the land, the embattled nations race to deploy colossal warjacks bristling with weaponry to turn the tide. But the emergence of new threats, both ancient and unseen, will force old enemies into uneasy cooperation in a fight for survival! WARMACHINE: Colossals brings you the next thrilling chapter of the WARMACHINE saga. Elevate your game with: - Powerful new colossals—enormous warjacks that dwarf even the largest heavy ’jacks and bring all-new strategies to the table - on 120mm bases. - New warcasters for each faction, including the third incarnations of some of the Iron Kingdoms’ greatest champions. - Fully compiled and updated Unbound rules, allowing you to recreate iconic large-scale battles with specialized rules to enhance gameplay. - New narrative fiction picking up directly after the exciting events of WARMACHINE: Wrath. - A painting and modeling guide to help you prepare your colossals for combat. - Theme Force lists for each new warcaster, which allow you to create armies based on the specialized forces found in the WARMACHINE world. FOCUS YOUR WILL AND CRUSH THE ENEMY BENEATH YOUR COLOSSAL MIGHT!

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Players2–4
Playtime60 min
Age12+
Year2012
  • Fantasy
  • Expansion for Base-game
  • Wargame
  • Book
  • Miniatures
  • Dice Rolling
  • Variable Player Powers

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