Board Game
Race to Kyoto 1946
By Masatoshi Tokuoka
Operational level wargame for fictional invasion to Kansai region in Japan at final stage of WW2. The game is inspired by the Race to Tokyo. However, this game is not race by two Allied Armies. Standardly one player control the US Army and another player control the Japanese Army. The game play is repeat alternately movement and combat. The rule mostly same with Race to Tokyo. The U.S. purpose is threatening the Kyoto, to lure out the Japanese Tokyo garrison. The Japanese purpose is to have depleted the US units, to defense the Kansai region. The actual winner determined by the control of the important city by U.S. Army and loss of U.S. units. The game counters is not die-cut.
- Wargame
- World War II
- Dice Rolling
- Hexagon Grid
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.
Similar games
shared mechanics & theme, priced for you
/pic8094692.jpg)
Kyoto no Neko
2–4P · 35M · 2024
$42.96In stock/pic289183.jpg)
EastFront: The War in Russia, 1941-45
2P · 240M · 1991
$36.95Out of stock/pic72713.jpg)
WestFront: The War in Europe, 1943-45
2P · 240M · 1992
$54.45Out of stock/pic13658.jpg)
MedFront: War in North Africa 1940-43
2P · 180M · 1994
$35.45Out of stock/pic6801115.jpg)
Rommel in the Desert
2P · 180–480M · 1982
$140.57In stock/pic2403125.jpg)
Victory: World War II
2–4P · 120M · 1998
$92.02In stock