Board Game
Saprobiont
By Carl de Visser, James Hannam, Matt Buist, Matthew Gatland · Art by Kerry Simpson, Max Schulz
Created at Global Game Jam 2012 Emerging and adapting, newly formed life evolves on a decaying creature. The goal in Saprobiont is to accumulate the most Biomass for your species to avoid extinction. Players earn Biomass by controlling Zones as well as by other species-specific means. The player with the most Biomass at the end of the game wins. The species are: The Swarm - Places tokens twice each turn. Gets a biomass bonus when controlling four or more zones. The Shredder - Gets a Biomass bonus for killing enemies The Canker - Placing tokens in a zone converts enemy tokens. Gains a Biomass bonus for of their tokens at end of the game. The Ampulex - Placing in a zone, moves enemy tokens out forcing new conflict. Earn bonus biomass for tokens killed in this way.
- Abstract Strategy
- Wargame
- Print & Play
- Area Majority / Influence
- Variable Player Powers
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