Board Game
Jewels in the Sand
By Stanley Anderson
An inductive game where one player plays the Sultan who creates a rule for separating Jewel objects from Sand objects. The other players (the Thieves) work together to come up with guesses to what the rule is, to which the Sultan responds counter examples to disapprove. Once a rule has been guessed the Sultan scores and a new round begins with a new Sultan.
Players2–8
Playtime20 min
Age8+
Year2002
- Print & Play
- Puzzle
- Children's Game
- Arabian
- Deduction
- Paper-and-Pencil
- Pattern Recognition
- Score-and-Reset Game
- Roles with Asymmetric Information
- Induction
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